//==============================================================================
// Kel'Thuzad Projectile_anim.txt
//==============================================================================
//==============================================================================
define Smoke
{
   set hotspot
  {
      version
      {
         Visualparticle Projectile SmokeSFX
      }
   }
}
//==============================================================================
define Bluetrail
{
   set hotspot
   {
      version
      {
         Visualparticle Projectile FireTrailSFX
      }
   }
}
//==============================================================================
anim Idle
{
   SetSelector
   { 
      set hotspot
      {
         version
         {
            		Visual KelthuzadProjectile
			Connect face Smoke hotspot
			Connect face BlueTrail hotspot
         }
      }
   }
}